explanation:
The phenomenon I’ve described stems, in my view, from an expansion of one's subjective experience—essentially, an explosion of the human ego.
If the Renaissance placed man at the center of the universe, he has since shrunk until he is nothing more than a single point.
Everyone strives to become a Nixonian superman; consequently, it isn't just that they fail to reach that status, but rather that
their very human qualities have been stripped away.
From an early age, the impersonal authority of the system pressures the individual to succeed, to experience, to possess, to capture, to travel... Such an individual has no time, say, for play. They are far too important for play. They fear engaging in any interaction with a machine that could be calibrated to best reflect
the demands of their ego.
A multitude of such people creates a "social field of forces"
that, through its own momentum, continues to amplify those very traits.
In the end, everyone is intoxicated by themselves, yet the field of possible action
is actually constricted precisely by
this massive (and utterly senseless) competition.
Individualism, at its core, transforms into herd behavior—a form of collectivism equal to that of Hitler, if one were to
simply remove the leader and the unnecessary secret police.
But let us consider alternatives. Isn't the first step to take an inventory of the problem and unmask this new form of unfreedom?
Shall we shed light on the dark secrets occurring
in the billions of moments between waking up and heading to work?
What is it we actually want?
How do we reaffirm simple play?
Druid said:Could you please explain this a bit better? Thanks.