#1 ·
I just caught the segment on CNN. Now, I could descend into some lengthy philosophical discourse regarding my thoughts on the film and why I could barely wait for Enterprise to start before flipping the channel... which is exactly what I intend to do.
….
I assume one wouldn't open an entirely new thread without some ulterior motive, right?
Anyway, the plot is about... well, what? To be honest, I missed the first 15 minutes where the director (who also happens to be the screenwriter—checked the credits!) actually bothered to explain what the hell is going on here. Since I missed it, the remaining hour and a half was total abstraction to me, primarily because any attempt at establishing a narrative was brutally aborted, mangled, and stomped on by a boot right at the jump. All I know is that an Umbrella Corporation special forces unit breaks into Mexico to shut down a computer named the Red Queen (take note of the number of random capitalized words; you see this constantly in the types of things I enjoy watching, like: The Quickening; The Shield; The Mother; Senior Partners; Mexico, Umbrella—it's all the same). Let’s bypass the fact that Umbrella is quite possibly the stupidest name ever given to a corporation, but these specialists storm an underground lab called Mexico to do... something. Along the way, they encounter Milla Jovovich (that part is good) and her muse (that part is not). They enter the facility and learn that a team was working on a super-dangerous virus <Gasp> that spiraled out of control <Gasp Gasp.> and turned the entire staff into DANGEROUS MUTANT ZOMBIES < GASP> and now the corporation is trying to cover it up from the public <Hrrrrrrk! Zzzzzzz! Hrrrrk!>
Seriously, there is no plot, and the claustrophobic vibe of a high-tech underground lab is practically non-existent. It’s a shame, really, because it would have been quite something to see those empty hallways with sterile white walls and stainless steel doors lit by halogens just to trigger a sense of dread. They could have crafted a REALLY great horror atmosphere if they wanted to: just take a small group of highly individualized characters, toss them into a totally claustrophobic environment full of hidden threats, and force them to fight their way out. Like Cube, but with more gunplay, kung fu, and Milla Jovovich. Sounds damn fine to me!
But NO! Because this is Resident Evil, and like Tomb Raider, Ballistic: Ecks vs. Zerkov, or Frank Herbert’s Dune, it is merely a video game adaptation. And the punishment must fit the crime, so commercial entertainment for kids can only be used to fuel more commercial entertainment for kids. Not that I would even mind if the movie were actually decent or fun. But it isn't.
First, let's talk about the special effects. In movies like this, they are bread and water, but here they are utterly pointless. The terrifying monster from the end of the game... or film... looks roughly like THIS (only toothier), and as if that weren't scary enough, it was done in stop-motion animation. It is the third millennium, people! Get a CGI program instead of life! While watching, I felt like I was viewing some low-budget action TV series: bad effects, unknown faces....
Second, what I didn't like was how absolutely none of the characters had the presence of mind to realize they were facing zombies at any point. You have this guy walking toward them with a broken leg, looking dead, reaching his hands toward their heads despite being riddled with bullet wounds, slightly drooling, ignoring everything they say... The only thing the guy doesn't do is hypnotically repeat "BRAAAINSS!!! BRAAAAINS!!!". The team's reaction? "They are... alive. But they are also... dead. Actually, I'd almost say they are like some sort of... I don't know... 'li-ving dead' or something."
At one point someone says: "Don't you get it? Their blood is curdled like they're dead! And... they aren't reacting to the bullets we're hitting them with! They are... they are..."
Me: "Well, thank God!"
Guy: "...all former employees here!!!!!"
Me: "....."
It seems to be an unwritten rule of cinematic universes that you can only have EITHER products about a certain monster OR the monsters themselves. In Anne Rice's world, you won't find mentions of Vampire: The Masquerade RPG. In the Star Wars universe, there is no sci-fi. Either you have zombies on Earth, or you have movies about zombies. Which is kind of weird, because if I lived in a world with vampires, I'd spend my time making movies about hot, sexy vampires ala "Underworld." As a result of this meta-oversight, nobody in the film ever shouts "BRAAAAAINS! BRAAAAAINS!!!". It never occurs to anyone to grab a fire axe and hack away at these living corpses, because, hey, tiny lead pellets fired at supersonic speeds don't seem to work, so let's try old-school methods. When one of the crew members they thought was dead pulls themselves off the floor and starts crawling toward them, nobody thinks that the fact they have a butcher knife in their gut and smell like decay actually means something. And HOP! Another satisfied McDonald's customer! None of these characters have ever watched a single junk horror movie. Being a geek certainly has its advantages.
Milla Jovovich ends up being the sole survivor. What is that supposed to mean? Are you seriously giving me spoilers? Please! Milla is the only FAMOUS person in this entire movie! OF COURSE she’s the one who makes it to the end!
To wrap this up: the film actually forced me to think, though certainly not because of any intellectual depth intended by the creators—who likely spent their premiere explaining the plot to anyone brave enough to engage their brain cells. No, I was reflecting on how movies about evil corporations that wield more power than federal law, lethal synthetic viruses escaping from labs, and near-supernatural horrors fueled by human stupidity and greed aren't just parts of our reality anymore; they've become total clichés. Honestly, I sat through a movie that, by its very premise, should have terrified anyone living at the turn of the last century, yet my only reaction was to write this sarcastic little post. What kind of world are we living in where such things have become mundane and even boring?
….
I assume one wouldn't open an entirely new thread without some ulterior motive, right?
Anyway, the plot is about... well, what? To be honest, I missed the first 15 minutes where the director (who also happens to be the screenwriter—checked the credits!) actually bothered to explain what the hell is going on here. Since I missed it, the remaining hour and a half was total abstraction to me, primarily because any attempt at establishing a narrative was brutally aborted, mangled, and stomped on by a boot right at the jump. All I know is that an Umbrella Corporation special forces unit breaks into Mexico to shut down a computer named the Red Queen (take note of the number of random capitalized words; you see this constantly in the types of things I enjoy watching, like: The Quickening; The Shield; The Mother; Senior Partners; Mexico, Umbrella—it's all the same). Let’s bypass the fact that Umbrella is quite possibly the stupidest name ever given to a corporation, but these specialists storm an underground lab called Mexico to do... something. Along the way, they encounter Milla Jovovich (that part is good) and her muse (that part is not). They enter the facility and learn that a team was working on a super-dangerous virus <Gasp> that spiraled out of control <Gasp Gasp.> and turned the entire staff into DANGEROUS MUTANT ZOMBIES < GASP> and now the corporation is trying to cover it up from the public <Hrrrrrrk! Zzzzzzz! Hrrrrk!>
Seriously, there is no plot, and the claustrophobic vibe of a high-tech underground lab is practically non-existent. It’s a shame, really, because it would have been quite something to see those empty hallways with sterile white walls and stainless steel doors lit by halogens just to trigger a sense of dread. They could have crafted a REALLY great horror atmosphere if they wanted to: just take a small group of highly individualized characters, toss them into a totally claustrophobic environment full of hidden threats, and force them to fight their way out. Like Cube, but with more gunplay, kung fu, and Milla Jovovich. Sounds damn fine to me!
But NO! Because this is Resident Evil, and like Tomb Raider, Ballistic: Ecks vs. Zerkov, or Frank Herbert’s Dune, it is merely a video game adaptation. And the punishment must fit the crime, so commercial entertainment for kids can only be used to fuel more commercial entertainment for kids. Not that I would even mind if the movie were actually decent or fun. But it isn't.
First, let's talk about the special effects. In movies like this, they are bread and water, but here they are utterly pointless. The terrifying monster from the end of the game... or film... looks roughly like THIS (only toothier), and as if that weren't scary enough, it was done in stop-motion animation. It is the third millennium, people! Get a CGI program instead of life! While watching, I felt like I was viewing some low-budget action TV series: bad effects, unknown faces....
Second, what I didn't like was how absolutely none of the characters had the presence of mind to realize they were facing zombies at any point. You have this guy walking toward them with a broken leg, looking dead, reaching his hands toward their heads despite being riddled with bullet wounds, slightly drooling, ignoring everything they say... The only thing the guy doesn't do is hypnotically repeat "BRAAAINSS!!! BRAAAAINS!!!". The team's reaction? "They are... alive. But they are also... dead. Actually, I'd almost say they are like some sort of... I don't know... 'li-ving dead' or something."
At one point someone says: "Don't you get it? Their blood is curdled like they're dead! And... they aren't reacting to the bullets we're hitting them with! They are... they are..."
Me: "Well, thank God!"
Guy: "...all former employees here!!!!!"
Me: "....."
It seems to be an unwritten rule of cinematic universes that you can only have EITHER products about a certain monster OR the monsters themselves. In Anne Rice's world, you won't find mentions of Vampire: The Masquerade RPG. In the Star Wars universe, there is no sci-fi. Either you have zombies on Earth, or you have movies about zombies. Which is kind of weird, because if I lived in a world with vampires, I'd spend my time making movies about hot, sexy vampires ala "Underworld." As a result of this meta-oversight, nobody in the film ever shouts "BRAAAAAINS! BRAAAAAINS!!!". It never occurs to anyone to grab a fire axe and hack away at these living corpses, because, hey, tiny lead pellets fired at supersonic speeds don't seem to work, so let's try old-school methods. When one of the crew members they thought was dead pulls themselves off the floor and starts crawling toward them, nobody thinks that the fact they have a butcher knife in their gut and smell like decay actually means something. And HOP! Another satisfied McDonald's customer! None of these characters have ever watched a single junk horror movie. Being a geek certainly has its advantages.
Milla Jovovich ends up being the sole survivor. What is that supposed to mean? Are you seriously giving me spoilers? Please! Milla is the only FAMOUS person in this entire movie! OF COURSE she’s the one who makes it to the end!
To wrap this up: the film actually forced me to think, though certainly not because of any intellectual depth intended by the creators—who likely spent their premiere explaining the plot to anyone brave enough to engage their brain cells. No, I was reflecting on how movies about evil corporations that wield more power than federal law, lethal synthetic viruses escaping from labs, and near-supernatural horrors fueled by human stupidity and greed aren't just parts of our reality anymore; they've become total clichés. Honestly, I sat through a movie that, by its very premise, should have terrified anyone living at the turn of the last century, yet my only reaction was to write this sarcastic little post. What kind of world are we living in where such things have become mundane and even boring?