Jessica Gonzalez said:It’s not that I hate "Interstellar," but I feel like it's a pretty banal movie with some fairly predictable direction, just like someone else mentioned earlier. It feels like it's on the same level as "Armageddon"—that specific kind of blockbuster. You have a crew basically driving a Jeep through a comet, grabbing straws, and arguing over who gets to be the hero. Those are just the tropes, but I guess the creators of "Armageddon" were at least honest enough not to try and sell it as deep philosophy.
Interstellar can't even be mentioned in the same breath as Odyssey. The first one is totally trivialized by its pathetic plot and content (forcing romance where it doesn't belong, plus all that hovering around the relationship between the dad and his daughter), whereas the second one is elevated to actual art...
ZZ simplified the whole plot of Odyssey way too much—you know, aliens show up, they set a monolith, and suddenly we're evolved to a higher level. I see it differently. Odyssey deals with fundamental philosophical questions—what is consciousness, what is existence, and what drives us to ask where, how, and why compared to other animal species, especially since we were just hunting mammoths in packs not that long ago. The monolith is symbolism for the mystery of those answers, not a simple answer itself, because at the end of the day, nobody actually knows where it came from or what lies behind it; it just represents a symbol of human initiation. Odyssey doesn't hand you answers, it points toward the questions, which makes it wise rather than pretentious, unlike Interstellar, which is essentially just commercial...
The first time, the monolith represented the start of our conquest of the planet, and the second time, it symbolized the beginning of our journey into space, always reminding us that there's something greater than ourselves and how mysterious and deep that story truly is. Plus, back then, it explored the limits of AI development and reminded us that the universe and the world around us aren't just logical puzzles (unlike in Interstellar, where everything boils down to logic, intelligence, and the bond between a father and daughter or a couple as if that's the peak of our existence), but that the cosmos is also infinitely lonely, deep, and dark, yet simultaneously beautiful and magnificent in its untouchability. That's probably why Strauss was chosen for the music...
Interstellar suggests we are defined by our relationships with others, but Odyssey suggests we are defined by our relationship with ourselves, which then flows into our connections with everything else. That's why the whole story only features one main character and an AI he's trying to outsmart...