#1721 ·
I made a promise, so here is my definitive list of the most infuriating things AutoCAD users do—I am honestly fuming right now.
1. When my colleagues blow up the base file just so they can work on it, because what on earth are they going to do with all those polylines? Then they send it back to me, and I’m left wanting to scream. Of course, they don't clean anything up, so I can't even perform a simple task like xrefing the original base—say, a tiny rotation of maybe 0.0389674 degrees 😠just for kicks. Wow. Just... wow. 🙂
2. When people refuse to use blocks!!!!!! Instead, they draw every single door using nothing but lines and arcs, and then—get this—every single window is on its own separate layer. Lovely. Every single leader arrow consists of about seventy individual segments, because apparently, making it easy to select them is too much to ask. Using blocks with attributes? Clearly, that's far too advanced for them.
3. Hatching every single tiny piece of wall or brickwork individually. It's maddening!
4. Failing to use ordinate dimensions in sections for height elevations. Absolutely infuriating!
(All of this is inspired by the specific file I am currently working on—or rather, trying to save somehow.)
5. Relying exclusively on *nearest snaps. It's absolutely childish—truly amateur hour. They actually have the nerve to brag about how fast they draw! I don't work with that particular person anymore, but there was a time when I felt a daily urge to write to Autodesk and beg them to remove "nearest" from the next version.
Anyway, how are you all doing today? 🙂
1. When my colleagues blow up the base file just so they can work on it, because what on earth are they going to do with all those polylines? Then they send it back to me, and I’m left wanting to scream. Of course, they don't clean anything up, so I can't even perform a simple task like xrefing the original base—say, a tiny rotation of maybe 0.0389674 degrees 😠just for kicks. Wow. Just... wow. 🙂
2. When people refuse to use blocks!!!!!! Instead, they draw every single door using nothing but lines and arcs, and then—get this—every single window is on its own separate layer. Lovely. Every single leader arrow consists of about seventy individual segments, because apparently, making it easy to select them is too much to ask. Using blocks with attributes? Clearly, that's far too advanced for them.
3. Hatching every single tiny piece of wall or brickwork individually. It's maddening!
4. Failing to use ordinate dimensions in sections for height elevations. Absolutely infuriating!
(All of this is inspired by the specific file I am currently working on—or rather, trying to save somehow.)
5. Relying exclusively on *nearest snaps. It's absolutely childish—truly amateur hour. They actually have the nerve to brag about how fast they draw! I don't work with that particular person anymore, but there was a time when I felt a daily urge to write to Autodesk and beg them to remove "nearest" from the next version.
Anyway, how are you all doing today? 🙂