Larry Martin11 said:...aha, so that's how it is... :-) I have to admit, this caught me off guard—it’s got some real soul-searching in there, plenty of brilliant and somber moments, and there's no doubt there's a huge sense of satisfaction when you find THAT (!) something... but I wouldn't ever call it "fun" (I'd probably pick one of those heavy words nobody likes, so I won't write it down) that's where you and I differ, I guess. :-)
Actually, I don't think it's just about the soul-searching. For me, any kind of activity where I get to play God (meaning creativity! 😁) without consequences for anyone else—that's incredibly fun. Maybe I'm not fully aware of it right now, but looking back, I definitely am. I get it, there are certain demons that push you to do things you might not even want to do, but man, it's such a rush when you see what you're actually capable of creating. That's where I find my joy. And joy, well, it's pretty much a close cousin to fun. 😁 😁
Larry Martin11 said:I love movies based on simple, everyday stories; I love that "groundedness" you're talking about (if I understood you correctly—correct me if I'm wrong) regarding simple, small, unpretentious tales—but told with so much feeling for pacing and detail. To me, that's what makes a "pure" film, though that's a bit of an arrogant way to put it, and maybe totally inaccurate, but it takes so much enthusiasm and passion for the craft to pull that off.
No, no, that's not quite what I meant. I love ordinary stories too. Sometimes I catch myself telling a pretty mundane tale. I was thinking more about the *way* you tell it. You tell something your own way, because, I mean, the whole point of every film, story, comic, book, or any narrative art—at least in my book—is to make something that hasn't been done before. The plot itself can be the same, sure, why not? But you ask it a question (because that's the engine of every story, isn't it?) that no one has asked before, even if the answer is something we've seen a hundred times. Like, a specific idea. A reflection on someone else's thought, if necessary, so that while watching, you can say, "Man, this director must have been reading Whitman when they made this, damn it," instead of saying, "Ugh, just another formulaic piece made for San Francisco that will probably only please the Dean of the Juilliard School."
Larry Martin11 said:but the actors didn't really follow suit—and those kinds of "initiatives" are extremely rare around here.
Well, that's the problem, isn't it? It's almost like there are no initiatives at all. Nobody wants to be the pioneer; everyone just wants to show up once the fight is already won. 😁
Larry Martin11 said:...but for me, there’s something else about our movies that really bugs me... it’s the technical inconsistencies. We have people who produce solid, decent cinematography (Samanovic, for instance), but nobody who truly fits my taste... to me, the biggest issue with our cinema is the flatness; everything feels one-dimensional, lacking symbolism, stripped of any attempt to say anything more than what’s being explicitly stated or shown on screen. It’s always like everything has to be spelled out, voiced, or drawn just to exist; and then some younger filmmaker, maybe someone like Matanic, tries to play around with symbolism or wants to tackle a more complex theme, but they just aren't able to create anything beneath the surface—not in the writing, not visually, the ideas always stay completely "flat"...
I agree. They should introduce an exam at the Academy where you can only pass by writing a feature-length screenplay that has absolutely no dialogue.
I’ve had to come up with scripts like that out of pure necessity, and honestly, it’s such a great exercise. 😁 😁
Larry Martin11 said:...and here I was thinking I was being naive. This sounds amazing, but it isn't quite that simple either; imagination is—and I’ve defended this before—necessary, but it isn't enough. The best proof is RAF (gee, I didn't realize you had a film there too, maybe I've actually seen it :-))—all these "auteurs" who think they have something to say, thinking a good idea and a little imagination is enough to make "something good"... but most of the time their films turn out to be mere sketches, unfinished projects, scattered pieces... imagination is definitely something innate, something you can learn, but having a beautiful idea and knowing how to convey it to someone else just isn't the same thing; amateurism is wonderful because the creators are still having fun, but it takes a lot of effort and a ton of knowledge to translate that fun onto film so the audience actually feels it—it doesn't seem accidental to me that so much of our amateur filmmaking ends up being trash films, because it's like a lot of creators think being charming, playful, or having that "surface-level wit" will camouflage the fact that they were working with nothing and that the film is no-budget, but for me, it just isn't like that, or it's not enough;
Believe me, I know. I’m aware of it. To be honest, I don't find making trash films or parodies particularly exciting at all (which is about 90% of what you see at those amateur festivals). It's not a challenge for me anymore. And I'm fully aware of all the flaws in amateur productions, and all the headaches that come with those weekend shoots. Bad acting from volunteers, meager or non-existent set design, and then bad sound, bad cinematography. That’s why writing a script for those kinds of projects is the hardest part. It's damn hard. Just imagine, how do you write a script with a single character who stays silent (because, let's face it, they aren't a pro actor, so you bypass as much dialogue as possible 😁 (and then you have to frame them and shoot differently, avoiding close-ups and things like that)), set in two or three locations, and make it last at least 30 minutes while still staying interesting? It's a really good exercise. And exhausting. I hope you'll catch glimpses of that effort at one of the next RAFs. 🙂