http://www.gpuzoo.com/Compare/ZOTAC_...I-P-6G-GAMING/
I’m sitting here looking at this and honestly, I don't even know where to start. After wading through all those descriptions, it’s like they’re telling me pixel fillrate doesn't matter because you've got a solid CPU, then texture fillrate is just for "visual flair," and memory bandwidth is supposedly only there for extra stuff like anti-aliasing... so I guess that leaves us with nothing but GFLOPS, which the site claims actually impacts gaming performance. But what they totally gloss over—which is kind of wild if you think about it—is how much VRAM is actually on the card. Apparently, having more memory is only useful for storing textures and has zero impact on actual performance, or so they want us to believe...
fadedorca66 said:You’re basically getting an introduction to numbers that don't really mean anything specific.
I mean, I don't know, maybe it can't be any more precise than this... it gives you a pretty direct look at the hardware you're buying, its capabilities, and what you might actually expect from it.
http://www.gpuzoo.com/Compare/ASUS_G...US_GT730-2GD3/
So, this is a comparison between the 128-bit and 64-bit NVIDIA GeForce GT 730... and I guess this is probably why review sites don't usually recommend the 128-bit version. If someone went with the DDR5 version instead, they'd likely see some benefit from the memory bandwidth, which might let them actually turn on anti-aliasing and stuff like that...